View my work

About me

Portrait of portfolio creator – back view
Portrait of portfolio creator – back view
Portrait of portfolio creator – front view
Portrait of portfolio creator – front view

FROM THE STAGE TO THE SCREEN

/Available from July 2026

/Available from July 2026

Mina Roth

Hello ! I’m Mina, a Product Designer coming from sound engineering and music.

Pragmatic, empathetic, and built for fast-moving environments.

I design digital experiences that solve the right problem - balancing user needs, business goals and technical constraints.

Beforeproductdesign,Iworkedbehindtheconsole,onstageandasanindependentartist.Thistaughtmetolistencarefully,readcontextquickly,anticipateconstraintsanddeliverunderpressure.Today,Ibringthatmindsetintoproductdesign:understandingusers,framingproblemsclearlyanddesigningsolutionsthatworkinreal-lifecontexts.
Beforeproductdesign,Iworkedbehindtheconsole,onstageandasanindependentartist.Thistaughtmetolistencarefully,readcontextquickly,anticipateconstraintsanddeliverunderpressure.Today,Ibringthatmindsetintoproductdesign:understandingusers,framingproblemsclearlyanddesigningsolutionsthatworkinreal-lifecontexts.
Beforeproductdesign,Iworkedbehindtheconsole,onstageandasanindependentartist.Thistaughtmetolistencarefully,readcontextquickly,anticipateconstraintsanddeliverunderpressure.Today,Ibringthatmindsetintoproductdesign:understandingusers,framingproblemsclearlyanddesigningsolutionsthatworkinreal-lifecontexts.

How I can contribute

Product Strategy

Problem framing

Opportunity mapping

Prioritization

Business Goals

Product Strategy

Problem framing

Opportunity mapping

Prioritization

Business Goals

Product Discovery

User Research

Interviews

Benchmarking

Insight Synthesis

Product Discovery

User Research

Interviews

Benchmarking

Insight Synthesis

Experience & Interface Design

User Flows

Interaction Design

Prototyping

Usability Testing

Experience & Interface Design

User Flows

Interaction Design

Prototyping

Usability Testing

Product Delivery

Pragmatic Execution

AI-assisted Workflow

Cross-functional Collaboration

Documentation

Product Delivery

Pragmatic Execution

AI-assisted Workflow

Cross-functional Collaboration

Documentation

About me

I'm Mina, a Product Designer based in Paris.

I've spent years designing experiences that people could hear, see and feel.

Today, I design experiences they can use.

Before designing digital products, I spent eight years creating experiences through music, live performance and audiovisual production. As a sound engineer, producer, musician and independent artist, I learned to understand audiences, anticipate constraints and coordinate multidisciplinary teams.

Building it independently

Being an independent artist also meant owning projects beyond the creative work itself, from production and budgeting to launch and promotion.

Creative ownership
I produced, co-directed and self-funded the music video for Contretemps, coordinating a 9-person team from concept to release while managing budget, planning and production constraints.

Content & storytelling
I created and produced Mina.mp4, a Youtube series documenting the behind-the-scenes of my independent artist journey, from concept and storytelling to filming and editing.

Go-to-market
I managed my own outreach and promotion, securing radio airplay, media coverage and playlist placements without label support.

A natural Evolution

Product Design wasn't a career change for me, it was a natural evolution.
The medium changed, but the process didn't.

Today, I apply that same approach to digital products: understanding people, framing the right problem, identifying opportunities and balancing user needs, business goals, technical constraints and delivery. I enjoy turning ambiguous product challenges into clear, engaging experiences that people want to come back to.

I believe the real value of a Product Designer lies in understanding the problem before designing the solution. Great products come from balancing empathy, business thinking and pragmatic execution.

From the stage to the screen, I'm still designing experiences. Only the medium has changed.

Today, I apply that same approach to digital products: understanding people, framing the right problem, identifying opportunities and balancing user needs, business goals, technical constraints and delivery. I enjoy turning ambiguous product challenges into clear, engaging experiences that people want to come back to.

I believe the real value of a Product Designer lies in understanding the problem before designing the solution. Great products come from balancing empathy, business thinking and pragmatic execution.

From the stage to the screen, I'm still designing experiences. Only the medium has changed.

From the stage to the screen, I'm still designing experiences. Only the medium has changed.

Let’s talk.

Have a project or need help? Fill out the form, and we'll get back to you soon.

Create a free website with Framer, the website builder loved by startups, designers and agencies.